Brit Roller Six Podcast Episode 2: “The Podcast is Named!”

Welcome back folks to our first full episode of the Brit Roller Six podcast. 

We are super-excited to get this out to you all!

In this episode we start out with the announcement of our “Name Our Podcast” competition winner and the unveiling of the new title, move into a discussion on the subject of attracting new players & getting the ball rolling on a new scene, and finish up with the first of a regular segment; “Andy’s Q Branch”, where Andy works on a little project behind the scenes. In this Q Branch he contributes his thoughts to the age old favourite subject of “what new IPs would be good in Dice Masters?”

The new podcast title will be in effect for the next episode – keep an eye out in case you need to re-search for us if you use a third party Podcast app to subscribe.

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The Brit Roller Six podcast is published every two weeks on a Monday – keep your eye on the countdown timer in the sidebar for a heads up on upcoming episodes.

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Show Notes

We mentioned a few bits n’ bobs through this episode that we promised a bit more detail on – here’s some further info for you…

Andy’s Training Teams

I didn’t really go into much detail about the two starter teams we discussed on the podcast, so I thought I’d put them here with a brief description about them.

The idea is to have 2 teams themed around The Avengers and The Justice League, therefore they absolutely have to incorporate the famous members of each.

 

So a version of Iron Man, Capt. America, Hulk, Black Widow and Hawkeye had to be in the Avengers whilst the Justice League had to have Superman, Batman, Wonder Woman, Aquaman and, yes, I suppose The Flash.

As mentioned in the podcast; I love the simple synergy of Aquaman, Wonder
Woman and Batman in the set so the idea of the team is quite simple and hopefully one that will be figured out in a few games by the new player.
The broad overview: get Aquaman first to make purchases cheaper & get Wonder Woman to make them easier to field. From there; Zatanna gives you some nice ramp and, if Batman gets out, repeatedly fielding and cycling her gives some nice damage and life gain. Superman is there as he’s a rock and I like the card. It gives a reason for the opponent to buy Polymorph to remove him, which is one of the reasons I put it on the team.
The Avengers team revolves around Nick Fury. He sets you up to be able to field the others for free which leaves energy to buy buy buy other characters quickly and flood the field. Black Widow – Natasha was one of my favourite cards when I first started playing, but she was soon totally overshadowed by the awesomeness of Tsarina. She fits into the team well but is not overpowered, which is just right for the level I’m going for with these teams. Using things like Teamwatch on Hawkeye and Hulk with Assemble shows some synergy in the team and a reason to cycle the Black Widows. Magic Missile is there to show how pinging off both your opponent’s and your own sidekicks can be beneficial, and Wasp to show how this can be countered.
I think they balance quite well with each other and show off some of the different fundamental ‘plays’ within the game. However, I have not play tested these against each other many times at all, and I’m sure there are newer cards that could work better. If you have any suggestions please let me know 🙂

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Legal Bits

United Kingdom: God Save the Queen by National Anthems is licensed under a Creative Commons License. It was sourced from a Soundcloud account entitled “National Anthems”. The name of the creator/creators has not been provided on that account. The license can be found here:

https://creativecommons.org/licenses/by-nc/3.0/legalcode 

The Dice transition sound effect was sourced from freesound.org. The account it was downloaded from is “dermotte” and is shared under the following license: 

https://creativecommons.org/licenses/by/3.0/ 

Our tremendous Rule Britannia intro is used with permission from Richard Campbell and is a short extract from his “England Rock Anthems” track. We think Richards work is exceptional, he is a very talented musician, so visit Richard’s website here for more of his music: 

http://www.richardcampbellmusic.co.uk/ 

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A little note: I hate to ask, but the blog & podcast is now starting to generate a small amount of admin cost and we need help to keep it going.

If you enjoy reading the content & listening to our work then please, if you are in a position to help, make a small donation by clicking the ‘Donate’ button in the right hand sidebar.

All donations made are received with the absolute, firm assurance that they will be used to contribute to the costs generated in the admin, maintenance and equipment costs of the blog & podcast. We’ve fronted much of the cost to get it off the ground because, honestly, we love the game & enjoy doing it that much, but eventually the current Mrs Six might get around to looking over the credit card statement and… well… I’m sure you get where I’m coming from LOL

We’re also ambitious, and there’s so much yet we can do to improve the experience, it’s just that the improvements come with a price tag. So, if you can, please give a little helping hand & pitch in a bit

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15 Comments

  1. Great second episode lads! I’m humbled to have got in the top 5 for the naming comp 😀 Despite having never played dice masters I still really enjoy your musings. I’ll be in touch to remedy my dice masters virginity however. As for historical dice masters; you can totally have villains! Hitler, Stalin, Pol pot, Adelle; the options are endless.

      1. We could have Lee Harvey Oswald & CIA agent character cards that combo with a Grassy Knol action dice 😜

  2. Love the show so far, as someone who only plays Dice Masters at home with his kids could you elastin what you mean by modern and golden please?

    A feature on drafts and tournaments etc would be good as well so we know what to expect if we sign up for one.

    Regarding IPs I know my kids would love a Dinosaur set, especially if can fight them against the Dragons

    1. Sure thing. Here’s a link to the Wizkids site that explains the ‘Modern’ and ‘Golden’ distinction, but in short – they are two different tournament formats; Golden are tournaments where teams can use any card from any set, and Modern tournaments can only include cards from sets post War of Light.

      https://wizkids.com/dicemasters/dice-masters-rotation-faq/

      Love the idea of a dinosaurs set. T-Rex vs BEWD – the match of the century.

      How old are your kids? Mine are 4 & 6 and just a bit too young for Dice Masters yet…

      1. 9 and 12, 12 year old is becoming obsessive, 9 year old just enjoys games. The positive is a relatively new store in Leamington is doing family sessions once a week and has a lot of Dice Masters so will start using it more-they even did a Dice Masters Birthday Party a few months back where a basic deck was included for every guest

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